<aside> <img src="/icons/earthquake_green.svg" alt="/icons/earthquake_green.svg" width="40px" /> Home

</aside>

<aside> <img src="/icons/video-game_green.svg" alt="/icons/video-game_green.svg" width="40px" /> Video Games

</aside>

<aside> <img src="/icons/question-mark_green.svg" alt="/icons/question-mark_green.svg" width="40px" /> About Me

</aside>


<aside> 🎬 Trailer

<aside> 🔎 Overview

In Life, Heart and Mind is a 3D action-platformer game**.**

Ilham sets out to understand the ethereal world he's in, save it from corruption, and learn to love himself in the process. Test your platforming and dodging skills in this 3D action-platformer game.

</aside>

ilham_sticker2.png

<aside> 🛠️ Production

The game was made over the course of 4 months with Unreal Engine and Wwise. This is only a vertical slice, a piece of what the full game would be like if we were able to make it.

I’ve been able to work within a team of 11 members. I worked in collaboration with both the graphic designers and the game designers to establish the artistic direction and how we represent the topics of the narration.

The entirety of ILHAM is a metaphor of the protagonist’s mental state. He explores his own mind, trying to understand himself and his traumas. We all used this as a way to make the game and have specific intentions behind every mechanic and how they were portrayed.

<aside> đź‘Ł Walkthrough

<aside> đź”— Links


<aside> <img src="/icons/earthquake_green.svg" alt="/icons/earthquake_green.svg" width="40px" /> Home

</aside>

<aside> <img src="/icons/video-game_green.svg" alt="/icons/video-game_green.svg" width="40px" /> Video Games

</aside>

<aside> <img src="/icons/question-mark_green.svg" alt="/icons/question-mark_green.svg" width="40px" /> About Me

</aside>